JSON反序列化为构造的受保护的setter数组

本文关键字:受保护 数组 setter 反序列化 JSON | 更新日期: 2023-09-27 18:23:47

我使用Newtonsoft JSON来序列化/反序列化我的对象。其中一个包含一个带有受保护setter的数组,因为构造函数自己构建数组,并且只操作成员。

这可以串行化而没有问题,但当涉及到反序列化属性时,它会被忽略,因为它不是公共的。我尝试了一个自定义转换器,它也没有被调用,因为它不是公共的。

这是一个最小化的例子:

public static class TestCoordsDeserialization
{
    private class Coords
    {
        public Double X { get; set; }
        public Double Y { get; set; }
        public Double Z { get; set; }
        public Double A { get; set; }
    }
    private class Engine
    {
        public string Text { get; set; }
        public int Id { get; set; }
        public Coords[] Outs { get; protected set; }
        public Engine()
        {
            this.Outs = new Coords[3];
            for (int i = 0; i < this.Outs.Length; i++)
            {
                this.Outs[i] = new Coords();
            }
        }
    }
    public static void Test()
    {
        Engine e = new Engine();
        e.Id = 42;
        e.Text = "MyText";
        e.Outs[0] = new Coords() { A = 0, X = 10, Y = 11, Z = 0 };
        e.Outs[1] = new Coords() { A = 0, X = 20, Y = 22, Z = 0 };
        e.Outs[2] = new Coords() { A = 0, X = 30, Y = 33, Z = 0 };
        string json = JsonConvert.SerializeObject(e);
        Console.WriteLine(json); //{"Text":"MyText","Id":42,"Positions":{"Test":9,"Outs":[{"X":10.0,"Y":11.0,"Z":0.0,"A":0.0},{"X":20.0,"Y":22.0,"Z":0.0,"A":0.0},{"X":30.0,"Y":33.0,"Z":0.0,"A":0.0}]}}
        Engine r = JsonConvert.DeserializeObject<Engine>(json);
        double value = r.Outs[1].X; // should be '20.0'
        Console.WriteLine(value);
        Debugger.Break();
    }
}

如何使value20.00

JSON反序列化为构造的受保护的setter数组

[JsonProperty]属性标记Outs

    private class Engine
    {
        public string Text { get; set; }
        public int Id { get; set; }
        [JsonProperty]  // Causes the protected setter to be called on deserialization.
        public Coords[] Outs { get; protected set; }
        public Engine()
        {
            this.Outs = new Coords[3];
            for (int i = 0; i < this.Outs.Length; i++)
            {
                this.Outs[i] = new Coords();
            }
        }
    }

试试这个:

var contractResolver = new DefaultContractResolver();
contractResolver.DefaultMembersSearchFlags |= BindingFlags.NonPublic;
Engine r = JsonConvert.DeserializeObject<Engine>(json), new JsonSerializerSettings
            {
                ContractResolver = contractResolver
            });

使用上述代码,您将得到以下警告消息:

"DefaultContractResolver.DefaultMembersSearchFlags"已过时:'DefaultMembersSearchFlags已过时。修改成员序列化继承自DefaultContractResolver并重写改为GetSerializableMembers方法。'

要解决它,您可以使用以下解决方案:

创建一个从DefaultContractResolver继承的类以获得非公共属性:

public class CustomContractResolver : DefaultContractResolver
    {
        protected override JsonProperty CreateProperty(
            MemberInfo member,
            MemberSerialization memberSerialization)
        {
            var prop = base.CreateProperty(member, memberSerialization);
            if (!prop.Writable)
            {
                var property = member as PropertyInfo;
                if (property != null)
                {
                    var hasNonPublicSetter = property.GetSetMethod(true) != null;
                    prop.Writable = hasNonPublicSetter;
                }
            }
            return prop;
        }
    }

最后使用如下:

var contractResolver = new CustomContractResolver();
Engine r = JsonConvert.DeserializeObject<Engine>(json), new JsonSerializerSettings
            {
                ContractResolver = contractResolver
            });