如何使用点空间与半径相交的边界框和点

本文关键字:边界 何使用 空间 | 更新日期: 2023-09-27 17:54:19

我需要使用dotspace检查具有半径的经纬度是否与边界框相交。

使用点空间可以使用i特征相交。我现在的问题是创建一个圆/球/椭圆。

我找到了下面这个关于如何创建圆的代码片段。

IGeometry g = GeometryFactory.Default.CreatePoint(new Coordinate(lon,lat)); 
g = g.Buffer(10); Radius of Circle 1
f = new Feature(g);
fs.Features.Add(f);

然而,我找不到任何有用的缓冲区选项(什么单位?(米或公里),这是否适用于相交函数?

有人能在使用边界框和半径点的交叉点上为我指出正确的方向吗?

如何使用点空间与半径相交的边界框和点

缓冲区的单位将是您的数据集所在的单位。如果在投影坐标系中,单位可能是英尺或米,取决于投影。如果您在地理投影中,如WGS84,则度量单位为十进制。

当使用DotSpatial时,经常需要在地理单位和像素单位之间来回转换。对于命中测试,这里有一些涉及矩形和信封的示例代码,它们是正方形的,但提供了一种方便的方法,可以在你的坐标周围给出一个近似区域来进行命中测试。

使用Buffer,就像你上面的例子一样,主要用于更详细的几何计算,在这些计算中,你要创建一个永久的几何图形,不仅可以用于相交,还可以用于缓冲区域的可视化。

几何都服从几何相关运算符,因此您使用的原始Point和Buffer操作的输出LineString都可以用于相交,但会比使用包络时慢。

下面是一些使用像素和坐标的基本测试代码:
    /// <summary>
    /// This method creates a rectangular geographic envelope that is expanded by the 
    /// specified geographic amount in the original geographic units.  Envelopes 
    /// are useful in that they are simpler than geographic shapes,
    /// and so are much quicker to do intersection testing with.
    /// </summary>
    /// <param name="center">The center point in X and Y.</param>
    /// <returns>A rectangular Envelope that contains the center point.</returns>
    public static Envelope Extend(Coordinate center, double distance)
    {
        Envelope result = new Envelope(center);
        result.ExpandBy(distance);
        return result;
    }
    /// <summary>
    /// Intersection testing with an envelope works the same as with the slower 
    /// and heavier geometries, but should be considerably faster.
    /// </summary>
    /// <param name="testPoint">The test point.</param>
    /// <param name="box">The Envelope that has the box.</param>
    /// <returns>Boolean, true if the box intersects with (contains, or touches) the 
    /// test point.</returns>
    public static bool ContainsTest(Coordinate testPoint, Envelope box)
    {
        return box.Intersects(testPoint);
    }
    /// <summary>
    /// To get a geographic envelope 10 pixels around an X, Y position of a pixel 
    /// coordinate on the map, in terms of the actual visible map component (and not 
    /// the possibly extended buffer of the map frame).
    /// </summary>
    /// <param name="center">The pixel position of the center on the map control</param>
    /// <param name="map">The map control</param>
    /// <returns>A Geographic envelope</returns>
    public static Envelope Expand(Point center, Map map)
    {
        Rectangle rect = new Rectangle(center.X - 10, center.Y - 10, 20, 20);
        // Get the geographic points
        return map.PixelToProj(rect);
    }
    /// <summary>
    /// To get a pixel coordinate bounding rectangle around a geographic point for 
    /// hit testing is similar.
    /// </summary>
    /// <param name="test">The geographic coordinate</param>
    /// <param name="map">The map control</param>
    /// <returns>A pixel coordinate rectangle for the specified coordinate</returns>
    public static Rectangle Bounds(Coordinate test, Map map)
    {
        Envelope result = new Envelope(center);
        result.ExpandBy(distance);
        return map.ProjToPixel(result);
    }