从位图数组创建大位图的快速方法
本文关键字:位图 方法 数组 创建 | 更新日期: 2023-09-27 18:26:45
我有这个代码,
复制/粘贴到一个新的winform应用程序中,如果你运行它,它会在你的桌面上写一个文件:test123abcd.png
Private Sub Form1_Load(sender As System.Object, e As System.EventArgs) Handles MyBase.Load
Dim SquareSize = 5
Dim GridX = 2500
Dim GridY = 2500
Dim SquareCount = GridX * GridY - 1
Dim sw As New Stopwatch
Dim Rect(4) As Rectangle
Rect(0) = New Rectangle(0, 3, 3, 1)
Rect(1) = New Rectangle(3, 0, 1, 3)
Rect(2) = New Rectangle(3, 3, 3, 1)
Rect(3) = New Rectangle(0, 0, 1, 3)
Dim fullsw = Stopwatch.StartNew
Using board = New Bitmap(SquareSize * (GridX + 1), SquareSize * (GridY + 1), Imaging.PixelFormat.Format32bppPArgb)
Using graph = Graphics.FromImage(board)
Using _board = New Bitmap(SquareSize, SquareSize, Imaging.PixelFormat.Format32bppPArgb)
Using g As Graphics = Graphics.FromImage(_board)
For i = 0 To SquareCount
g.Clear(If((i And 1) = 1, Color.Red, Color.Blue))
g.FillRectangles(Brushes.White, Rect)
sw.Start()
graph.DrawImageUnscaled(_board, ((i Mod GridX) * SquareSize), ((i ' GridY) * SquareSize))
sw.Stop()
Next
End Using
End Using
End Using
fullsw.Stop()
board.Save(Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory) & "'test123abcd.png", Imaging.ImageFormat.Png)
End Using
MessageBox.Show("Full SW: " & fullsw.ElapsedMilliseconds & Environment.NewLine &
"DrawImageUnscaled SW: " & sw.ElapsedMilliseconds)
End Sub
大约40%到45%的时间花在DrawImageUnscaled
上,在我现在的电脑上大约23秒,而整个过程大约需要50秒的
有没有办法加快DrawImageUnscaled
的速度?(也许是整件事?)
编辑-问题在vb.net中,答案在c#中
假设生成部分(g.FillRectangles(Brushes.White, Rect)
,也相当耗时)无法避免,那么您能做的最好的事情就是避免第二个图形生成过程(也适用于board
),只从_board
复制信息。复制比新一代要快得多(如下所示),但存在源信息(_board
)与目标格式(依赖.SetPixel
的board
)不匹配的问题,因此必须创建一个函数,根据提供的信息(当前矩形)确定当前像素(X/Y点)。
下面您可以看到一个简单的代码,显示两种方法之间的时间要求差异:
Dim SquareSize As Integer = 5
Dim _board As Bitmap = Bitmap.FromFile("in.png")
Dim board As Bitmap = New Bitmap(_board.Width * SquareSize, _board.Height * SquareSize)
For x As Integer = 0 To _board.Width - 1
For y As Integer = 0 To _board.Height - 1
board.SetPixel(x * SquareSize, y * SquareSize, _board.GetPixel(x, y))
Next
Next
board.Save("out1.png", Imaging.ImageFormat.Png)
board = New Bitmap(_board.Width, _board.Height)
Using board
Using graph = Graphics.FromImage(board)
Using _board
Using g As Graphics = Graphics.FromImage(_board)
For x As Integer = 0 To _board.Width - 1
For y As Integer = 0 To _board.Height - 1
graph.DrawImageUnscaled(_board, x, y)
Next
Next
End Using
End Using
End Using
board.Save("out2.png", Imaging.ImageFormat.Png)
End Using
请记住,它不是一个"正常工作的代码"。它的重点是展示如何在位图之间复制像素(通过乘以一个因子,只是为了获得与输入不同的输出);将DrawImageUnscaled
方法置于同等条件下(尽管输出画面在逻辑上不同),以更好地了解两种方法在时间要求上的差异。
正如通过评论所说,在目前的条件下,这就是我所能做的。我希望这将足以帮助您找到最佳解决方案。
哇,我喜欢不安全的代码,当它有价值的时候,在最后中解决了我的c#问题
这是代码,它比我的问题中的代码快70倍
using System;
using System.Drawing;
using System.Drawing.Imaging;
namespace BmpFile
{
public class BmpTest
{
private const int PixelSize = 4;
public static long Test(int GridX, int GridY, int SquareSize, Rectangle[][] Rect)
{
Bitmap bmp = new Bitmap(GridX * SquareSize, GridY * SquareSize, PixelFormat.Format32bppArgb);
BitmapData bmd = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height),
System.Drawing.Imaging.ImageLockMode.ReadWrite,
bmp.PixelFormat);
int Stride = bmd.Stride;
int Height = bmd.Height;
int Width = bmd.Width;
int RectFirst = Rect.GetUpperBound(0);
int RectSecond;
int Offset1, Offset2, Offset3;
int i, j, k, l, w, h;
int FullRow = SquareSize * Stride;
int FullSquare = SquareSize * PixelSize;
var sw = System.Diagnostics.Stopwatch.StartNew();
unsafe
{
byte* row = (byte*)bmd.Scan0;
//draw all rectangles
for (i = 0; i <= RectFirst; ++i)
{
Offset1 = ((i / GridX) * FullRow) + ((i % GridX) * FullSquare) + 3;
RectSecond = Rect[i].GetUpperBound(0);
for (j = 0; j <= RectSecond; ++j)
{
Offset2 = Rect[i][j].X * PixelSize + Rect[i][j].Y * Stride;
w=Rect[i][j].Width;
h=Rect[i][j].Height;
for (k = 0; k <= w; ++k)
{
Offset3 = k * PixelSize;
for (l = 0; l <= h; ++l)
{
row[Offset1 + Offset2 + Offset3 + (l * Stride)] = 255;
}
}
}
}
//invert color
for (int y = 0; y < Height; y++)
{
Offset1 = (y * Stride) + 3;
for (int x = 0; x < Width; x++)
{
if (row[Offset1 + x * PixelSize] == 255)
{
row[Offset1 + x * PixelSize] = 0;
}
else
{
row[Offset1 + x * PixelSize] = 255;
}
}
}
}
sw.Stop();
bmp.UnlockBits(bmd);
bmp.Save(Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + @"'test.png", ImageFormat.Png);
bmp.Dispose();
return sw.ElapsedMilliseconds;
}
}
}