相当于c#异步套接字中的Peek
本文关键字:Peek 套接字 异步 相当于 | 更新日期: 2023-09-27 17:54:57
我习惯使用同步套接字。为了处理尚未完全到达的消息,我将前4个字节设置为消息的预期长度。然后我将使用Socket.Receive(tcpRecv, 1024, SocketFlags.Peek);
来查看消息,而不将其从缓冲区中拉出。如果所有的东西都在那里,我就会调出数据。如果不是,我就把它留在那里。我已经设计了我的协议,使得任何消息都不会超过1024字节。
在异步套接字中,我看不到窥视数据的方法。有办法做到这一点吗?有比偷看数据更好的方法吗?
谢谢。
尼克
你不需要偷看:. net异步套接字允许你在不偷看的情况下实现相同类型的功能。我想你可能在找这样的东西:
private void BeginReceive()
{
if ( _clientState == EClientState.Receiving)
{
if (_asyncTask.BytesReceived != 0 && _asyncTask.TotalBytesReceived <= _maxPageSize)
{
SocketAsyncEventArgs e = new SocketAsyncEventArgs();
e.SetBuffer(_asyncTask.ReceiveBuffer, 0, _asyncTask.ReceiveBuffer.Length);
e.Completed += new EventHandler<SocketAsyncEventArgs>(ReceiveCallback);
e.UserToken = _asyncTask.Host;
bool comletedAsync = false;
try
{
comletedAsync = _socket.ReceiveAsync(e);
}
catch (SocketException se)
{
Console.WriteLine("Error receiving data from: " + _asyncTask.Host);
Console.WriteLine("SocketException: {0} Error Code: {1}", se.Message, se.NativeErrorCode);
ChangeState(EClientState.Failed);
}
if (!comletedAsync)
{
// The call completed synchronously so invoke the callback ourselves
ReceiveCallback(this, e);
}
}
else
{
//Console.WriteLine("Num bytes received: " + _asyncTask.TotalBytesReceived);
ChangeState(EClientState.ReceiveDone);
}
}
}
当你得到回调,你可以安排另一个接收:
private void ReceiveCallback(object sender, SocketAsyncEventArgs args)
{
lock (_sync) // re-entrant lock
{
// Fast fail: should not be receiving data if the client
// is not in a receiving state.
if (_clientState == EClientState.Receiving)
{
String host = (String)args.UserToken;
if (_asyncTask.Host == host && args.SocketError == SocketError.Success)
{
try
{
Encoding encoding = Encoding.ASCII;
_asyncTask.BytesReceived = args.BytesTransferred;
_asyncTask.TotalBytesReceived += _asyncTask.BytesReceived;
_asyncTask.DocSource += encoding.GetString(_asyncTask.ReceiveBuffer, 0, _asyncTask.BytesReceived);
BeginReceive();
}
catch (SocketException e)
{
Console.WriteLine("Error receiving data from: " + host);
Console.WriteLine("SocketException: {0} Error Code: {1}", e.Message, e.NativeErrorCode);
ChangeState(EClientState.Failed);
}
}
else if (_asyncTask.Host != host)
{
Console.WriteLine("Warning: received a callback for {0}, but the client is currently working on {1}.",
host, _asyncTask.Host);
}
else
{
Console.WriteLine("Socket Error: {0} when receiving from {1}",
args.SocketError,
_asyncTask.Host);
ChangeState(EClientState.Failed);
}
}
}
}
您可以在我的博客上看到整个异步客户端:http://codesprout.blogspot.com/2011/04/asynchronous-http-client.html
相同的数据流无需窥视即可工作:
- 调度一个四字节的读取
- 完成后,将其保存在缓冲区中并解码为长度"n"
- 调度一个长度为"n"- 4的读取
- 完成后,将其附加到已经存在的四个字节
- 解码你的信息
与窥视的唯一区别是,您必须在最初读取它们时保存四个字节。