加入线程始于 StartNew()

本文关键字:StartNew 线程 | 更新日期: 2023-09-27 18:32:44

当使用 StartNew(( 方法在新线程上启动进程时,我需要弄清楚如何在同一线程中再次调用此对象(我认为这将是某种 Join 操作?

下面的例子被简化,以说明我正在尝试做的事情的实质。 我很清楚它严重缺乏基本的并发考虑因素。 但我不想用所有这些逻辑来掩盖代码,所以请原谅我。

以下控制台应用显示了我正在尝试完成的操作。 假设在 StartNew(( 调用时创建了一个 ID 为 9976 的新线程,并在其中调用了该方法。 我也希望在线程 9976 上进行文件系统观察器更改事件处理程序中对 ProcessImmediate(( 的后续调用。 就目前而言,该调用将共享用于文件系统观察程序更改事件的相同线程。

这能做到吗,如果可以,怎么做?

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            var runner = new Runner();
            runner.Run();
            Console.ReadKey();
        }
    }
    public class Runner
    {
        private Activity _activity = null;
        private FileSystemWatcher _fileSystemWatcher;
        public void Run()
        {
            _activity = new Activity();
            // start activity on a new thread
            Task.Factory.StartNew(() => _activity.Go());
            _fileSystemWatcher = new FileSystemWatcher();
            _fileSystemWatcher.Filter = "*.watcher";
            _fileSystemWatcher.Path = "c:'temp";
            _fileSystemWatcher.Changed += FileSystemWatcher_Changed;
            _fileSystemWatcher.EnableRaisingEvents = true;
        }
        private void FileSystemWatcher_Changed(object sender, FileSystemEventArgs e)
        {
            // WANT TO CALL THIS FOR ACTIVITY RUNNING ON PREVIOUSLY CALLED THREAD
            _activity.ProcessImmediate();
        }
    }
    public class Activity
    {
        public void Go()
        {
            while (!Stop)
            {
                // for purposes of this example, magically assume that ProcessImmediate has not been called when this is called
                DoSomethingInteresting();
                System.Threading.Thread.Sleep(2000);
            }
        }
        protected virtual void DoSomethingInteresting() { }
        public void ProcessImmediate()
        {
            // for purposes of this example, assume that Go is magically in its sleep state when ProcessImmediate is called
            DoSomethingInteresting();
        }
        public bool Stop { get; set; }
    }
}

*更新*

感谢您的出色回复。 我接受了迈克的建议,并将其实施到我的控制台应用程序中。 以下是完整的工作代码,其中还包括取消令牌的使用。 我发布这个是为了以防其他人发现它有用。

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            var runner = new Runner();
            runner.Run();
            Console.ReadKey();
            runner.Stop();
            Console.ReadKey();
        }
    }
    public class Runner
    {
        private Activity _activity = null;
        private FileSystemWatcher _fileSystemWatcher;
        private CancellationTokenSource _cts = new CancellationTokenSource();
        public void Stop() { _cts.Cancel(); }
        public void Run()
        {
            _activity = new Activity();
            // start activity on a new thread
            var task = new Task(() => _activity.Go(_cts.Token), _cts.Token, TaskCreationOptions.LongRunning);
            task.Start();
            _fileSystemWatcher = new FileSystemWatcher();
            _fileSystemWatcher.Filter = "*.watcher";
            _fileSystemWatcher.Path = "C:''Temp''FileSystemWatcherPath";
            _fileSystemWatcher.Changed += FileSystemWatcher_Changed;
            _fileSystemWatcher.EnableRaisingEvents = true;
        }
        private void FileSystemWatcher_Changed(object sender, FileSystemEventArgs e)
        {
            // WANT TO CALL THIS FOR ACTIVITY RUNNING ON PREVIOUSLY CALLED THREAD
            _activity.ProcessImmediate();
        }
    }
    public class Activity : IDisposable
    {
        private AutoResetEvent _processing = new AutoResetEvent(false);
        public void Go(CancellationToken ct)
        {
            Thread.CurrentThread.Name = "Go";
            while (!ct.IsCancellationRequested)
            {
                // for purposes of this example, magically assume that ProcessImmediate has not been called when this is called
                DoSomethingInteresting();
                _processing.WaitOne(5000);
            }
            Console.WriteLine("Exiting");
        }
        protected virtual void DoSomethingInteresting()
        {
            Console.WriteLine(string.Format("Doing Something Interesting on thread {0}", Thread.CurrentThread.ManagedThreadId));
        }
        public void ProcessImmediate()
        {
            // for purposes of this example, assume that Go is magically in its sleep state when ProcessImmediate is called
            _processing.Set();
        }
        public void Dispose()
        {
            if (_processing != null)
            {
                _processing.Dispose();
                _processing = null;
            }
        }
    }
}

加入线程始于 StartNew()

首先,如果要创建无法快速完成的任务,则应使用TaskCreationOptions.LongRunning。其次,使用 AutoResetEvent 向等待线程发出唤醒信号。请注意,下面ProcessImmediate将在DoSomethingInteresting完成在另一个线程上运行之前返回。例:

using System.Threading;
public class Activity : IDisposable
{
    private AutoResetEvent _processing = new AutoResetEvent(false); 
    public void Go()
    {
        while (!Stop)
        {
            // for purposes of this example, magically assume that ProcessImmediate has not been called when this is called
            DoSomethingInteresting();
            _processing.WaitOne(2000);
        }
    }
    protected virtual void DoSomethingInteresting() { }
    public void ProcessImmediate()
    {
        _processing.Set();
    }
    public bool Stop { get; set; }
    public void Dispose() 
    {
        if (_processing != null)
        {
            _processing.Dispose();
            _processing = null;
        }
    }
}

用户 Mike 给出了一个更好的解决方案,当您喜欢立即调用相同的方法时,这将是合适的。如果你想立即调用不同的方法,我将扩展mike的答案来实现这一点。

using System.Threading;
public class Activity : IDisposable
{
    private AutoResetEvent _processing = new AutoResetEvent(false);
    private ConcurrentQueue<Action> actionsToProcess = new ConcurrentQueue<Action>();
    public void Go()
    {
        while (!Stop)
        {
            // for purposes of this example, magically assume that ProcessImmediate has not been called when this is called
            DoSomethingInteresting();
            _processing.WaitOne(2000);
             while(!actionsToProcess.IsEmpty)
             {
                 Action action;
                 if(actionsToProcess.TryDeque(out action))
                     action();
             }
        }
    }
    protected virtual void DoSomethingInteresting() { }
    public void ProcessImmediate(Action action)
    {
        actionsToProcess.Enqueue(action);
        _processing.Set();
    }
    public bool Stop { get; set; }
    public void Dispose() 
    {
        if (_processing != null)
        {
            _processing.Dispose();
            _processing = null;
        }
    }
}

要在同一线程上执行不同的方法,您可以使用调度传入请求的消息循环。一个简单的选择是使用反应式扩展的事件循环调度器并"递归"调度你的 Go(( 函数 - 如果同时调度了不同的操作,它将在下一个 Go(( 操作之前处理。

下面是一个示例:

class Loop
    : IDisposable
{
    IScheduler scheduler = new EventLoopScheduler();
    MultipleAssignmentDisposable stopper = new MultipleAssignmentDisposable();
    public Loop()
    {
        Next();
    }
    void Next()
    {
        if (!stopper.IsDisposed)
            stopper.Disposable = scheduler.Schedule(Handler);
    }
    void Handler()
    {
        Thread.Sleep(1000);
        Console.WriteLine("Handler: {0}", Thread.CurrentThread.ManagedThreadId);
        Next();
    }
    public void Notify()
    {
        scheduler.Schedule(() =>
        {
            Console.WriteLine("Notify: {0}", Thread.CurrentThread.ManagedThreadId);
        });
    }
    public void Dispose()
    {
        stopper.Dispose();
    }
}
static void Main(string[] args)
{
    using (var l = new Loop())
    {
        Console.WriteLine("Press 'q' to quit.");
        while (Console.ReadKey().Key != ConsoleKey.Q)
            l.Notify();
    }
}