从基类方法克隆派生类

本文关键字:派生 基类 类方法 | 更新日期: 2023-09-27 18:33:38

>我有一个抽象的基类Base它有一些共同的属性,以及许多派生的属性,它们实现了不同的逻辑,但很少有额外的字段。

public abstract Base
{
    protected int field1;
    protected int field2;
    ....
    protected Base() { ... }
}

有时我需要克隆派生类。所以我的猜测是,只需在我的基类中创建一个虚拟Clone方法,并且仅在具有附加字段的派生类中重写它,但当然我的Base类将不再是抽象的(这不是问题,因为它只有一个protected构造函数(。

public Base
{
    protected int field1;
    protected int field2;
    ....
    protected Base() { ... }
    public virtual Base Clone() { return new Base(); }
}
public A : Base { }
public B : Base { }
  1. 问题是,由于我无法知道 Base 类中派生类的类型,即使我在派生类上调用它,这是否会导致有一个Base类实例?( a.Clone(); ((实际上在测试之后,这就是正在发生的事情,但也许我的测试设计得不好,这就是为什么我对此表示怀疑(

  2. 有没有一种好方法(模式(来实现一个基本Clone方法,该方法可以按我的预期工作,或者我必须在每个派生类中编写相同的代码(我真的很想避免这种情况......

感谢您的帮助

从基类方法克隆派生类

可以将复制构造函数添加到基类:

public abstract Base
{
    protected int field1;
    protected int field2;
    protected Base() { ... }
    protected Base(Base copyThis) : this()
    { 
        this.field1 = copyThis.field1;
        this.field2 = copyThis.field2;
    }
    public abstract Base Clone();
}
public Child1 : Base
{
    protected int field3;
    public Child1 () : base() { ... }
    protected Child1 (Child1  copyThis) : base(copyThis)
    {
        this.field3 = copyThis.field3;
    }
    public override Base Clone() { return new Child1(this); }
}
public Child2 : Base
{
    public Child2 () : base() { ... }
    protected Child (Child  copyThis) : base(copyThis)
    {  }
    public override Base Clone() { return new Child2(this); }
}
public Child3 : Base
{
    protected int field4;
    public Child3 () : base() { ... }
    protected Child3 (Child3  copyThis) : base(copyThis)
    {
        this.field4 = copyThis.field4;
    }
    public override Base Clone()
    {
        var result = new Child1(this);
        result.field1 = result.field2 - result.field1;
    }
}

只需覆盖Clone并有另一种方法来CreateInstance然后做你的事情。

这样,您只能Base类避免泛型。

public Base
{
    protected int field1;
    protected int field2;
    ....
    protected Base() { ... }
    public virtual Base Clone() 
    { 
        var bc = CreateInstanceForClone();
        bc.field1 = 1;
        bc.field2 = 2;
        return bc;
    }
    protected virtual Base CreateInstanceForClone()
    {
        return new Base(); 
    }
}

public A : Base 
{     
    protected int fieldInA;
    public override Base Clone() 
    { 
        var a = (A)base.Clone();
        a.fieldInA =5;
        return a;
    }
    protected override Base CreateInstanceForClone()
    {
        return new A(); 
    }
}

我做了一些与亚历山大·西蒙诺夫类似的事情,但也许更简单。这个想法是(正如我在评论中所说(在基类中只有一个Clone(),并将所有工作留给一个虚拟CloneImpl()每个类根据需要定义,依赖于基类的CloneImpl()

正确类型的创建留给 C# 的MemberwiseClone()它将对调用的对象执行任何操作。这也消除了在任何类中都需要默认构造函数(从未调用过(。

using System;
namespace CloneImplDemo
{
    // dummy data class
    class DeepDataT : ICloneable 
    {
        public int i;
        public object Clone() { return MemberwiseClone(); } 
    }
    class Base: ICloneable
    {
        protected virtual Base CloneImpl()
        { 
            // Neat: Creates the type of whatever object is calling. 
            // Also obviates the need for default constructors
            // (Neither Derived1T nor Derived2T have one.)
            return (Base)MemberwiseClone();
        }
        public object Clone() 
        {
            // Calls whatever CloneImpl the  
            // actual calling type implements.
            return CloneImpl();
        }
    }
    // Note: No Clone() re-implementation
    class Derived1T : Base
    {
        public Derived1T(int i) { der1Data.i = i; }
        public DeepDataT der1Data = new DeepDataT();
        protected override Base CloneImpl()
        {
            Derived1T cloned = (Derived1T)base.CloneImpl();
            cloned.der1Data = (DeepDataT)der1Data.Clone();
            return cloned;
        }
    }
    // Note: No Clone() re-implementation.
    class Derived2T : Derived1T
    {
        public Derived2T(int i1, int i2) : base(i1)
        {
            der2Data.i = i2;
        }
        public string txt = string.Empty; // copied by MemberwiseClone()
        public DeepDataT der2Data = new DeepDataT();
        protected override Base CloneImpl()
        {
            Derived2T cloned = (Derived2T)base.CloneImpl();
            // base members have been taken care of in the base impl.
            // we only add our own stuff.
            cloned.der2Data = (DeepDataT)der2Data.Clone();
            return cloned;
        }
    }
    class Program
    {
        static void Main(string[] args)
        {
            var obj1 = new Derived2T(1,2);
            obj1.txt = "this is obj1";
            var obj2 = (Derived2T)obj1.Clone();
            obj2.der1Data.i++;
            obj2.der2Data.i++; // changes value.
            obj2.txt = "this is a deep copy"; // replaces reference.
            // the values for i should differ because 
            // we performed a deep copy of the DeepDataT members.
            Console.WriteLine("obj1 txt, i1, i2: " + obj1.txt + ", " + obj1.der1Data.i + ", " + obj1.der2Data.i);
            Console.WriteLine("obj2 txt, i1, i2: " + obj2.txt + ", " + obj2.der1Data.i + ", " + obj2.der2Data.i);
        }
    }
}

输出:

obj1 txt, i1, i2: this is obj1, 1, 2
obj2 txt, i1, i2: this is a deep copy, 2, 3

你可以做这样的事情:

public class Base<T> where T: Base<T>, new()
{
    public virtual T Clone() 
    { 
        T copy = new T();
        copy.Id = this.Id;
        return copy;
    }
    public string Id { get; set; }
}
public class A : Base<A>
{
    public override A Clone()
    {
        A copy = base.Clone();
        copy.Name = this.Name;
        return copy;
    }
    public string Name { get; set; }
}
private void Test()
{
    A a = new A();
    A aCopy = a.Clone();
}

但我怀疑它会带来一些有用的东西。我将创建另一个示例..

我使用 Activator 类有另一个想法:

public class Base
{
    public virtual object Clone()
    {
        Base copy = (Base)Activator.CreateInstance(this.GetType());
        copy.Id = this.Id;
        return copy;
    }

    public string Id { get; set; }
}
public class A : Base
{
    public override object Clone()
    {
        A copy = (A)base.Clone();
        copy.Name = this.Name;
        return copy;
    }
    public string Name { get; set; }
}
A a = new A();
A aCopy = (A)a.Clone();

但我会选择亚历山大·西蒙诺夫的答案。

如果性能对你的情况并不重要,你可以通过创建一个通用的克隆方法来简化你的代码,该方法可以将任何内容克隆到属性相同的任何内容:

Base base = new Base(){...};
Derived derived = XmlClone.CloneToDerived<Base, Derived>(base);

public static class XmlClone
{
    public static D CloneToDerived<T, D>(T pattern)
        where T : class
    {
        using (var ms = new MemoryStream())
        {
            using (XmlWriter writer = XmlWriter.Create(ms))
            {
                Type typePattern = typeof(T);
                Type typeTarget = typeof(D);
                XmlSerializer xmlSerializerIn = new XmlSerializer(typePattern);
                xmlSerializerIn.Serialize(writer, pattern);
                ms.Position = 0;
                XmlSerializer xmlSerializerOut = new XmlSerializer(typeTarget, new XmlRootAttribute(typePattern.Name));
                D copy = (D)xmlSerializerOut.Deserialize(ms);                    
                return copy;
            }
        }
    }
}

在尝试解决这个确切问题时发现了这个问题,在 LINQPad 上玩得很开心。概念验证:

void Main()
{
    Person p = new Person() { Name = "Person Name", Dates = new List<System.DateTime>() { DateTime.Now } };
    new Manager()
    {
        Subordinates = 5
    }.Apply(p).Dump();
}
public static class Ext
{
    public static TResult Apply<TResult, TSource>(this TResult result, TSource source) where TResult: TSource
    {
        var props = typeof(TSource).GetProperties(BindingFlags.Public | BindingFlags.Instance);
        foreach (var p in props)
        {
            p.SetValue(result, p.GetValue(source));
        }
        return result;
    }
}
class Person 
{
    public string Name { get; set; }
    public List<DateTime> Dates { get; set; }
}
class Manager : Person
{
    public int Subordinates { get; set; }
}