用Kinect录制音频
本文关键字:音频 Kinect | 更新日期: 2023-09-27 17:50:59
我试着调整这个Wav录音样本:http://channel9.msdn.com/Series/KinectQuickstart/Audio-Fundamentals
到新的SDK(版本1.6),由于某些原因-产生的。wav文件无效
在Init中:
this.audioStream = this.sensor.AudioSource.Start();
// Use a separate thread for capturing audio because audio stream read operations
// will block, and we don't want to block main UI thread.
this.readingThread = new Thread(AudioReadingThread);
this.readingThread.Start();
fileStream = new FileStream(@"d:'temp'temp.wav", FileMode.Create);
int rec_time = (int) 20 * 2 * 16000;//20 sec
WriteWavHeader(fileStream, rec_time);
线程: private void AudioReadingThread()
{
while (this.reading)
{
int readCount = audioStream.Read(audioBuffer, 0, audioBuffer.Length);
fileStream.Write(audioBuffer, 0, readCount);
}
}
Wav标题:
static void WriteWavHeader(Stream stream, int dataLength)
{
//We need to use a memory stream because the BinaryWriter will close the underlying stream when it is closed
using (var memStream = new MemoryStream(64))
{
int cbFormat = 18; //sizeof(WAVEFORMATEX)
WAVEFORMATEX format = new WAVEFORMATEX()
{
wFormatTag = 1,
nChannels = 1,
nSamplesPerSec = 16000,
nAvgBytesPerSec = 32000,
nBlockAlign = 2,
wBitsPerSample = 16,
cbSize = 0
};
using (var bw = new BinaryWriter(memStream))
{
bw.Write(dataLength + cbFormat + 4); //File size - 8
bw.Write(cbFormat);
//WAVEFORMATEX
bw.Write(format.wFormatTag);
bw.Write(format.nChannels);
bw.Write(format.nSamplesPerSec);
bw.Write(format.nAvgBytesPerSec);
bw.Write(format.nBlockAlign);
bw.Write(format.wBitsPerSample);
bw.Write(format.cbSize);
//data header
bw.Write(dataLength);
memStream.WriteTo(stream);
}
}
}
您忘记添加代码以将"RIFF Header"添加到文件中。代码很简单:
//RIFF header
WriteString(memStream, "RIFF");
bw.Write(dataLength + cbFormat + 4); //File size - 8
WriteString(memStream, "WAVE");
WriteString(memStream, "fmt ");
bw.Write(cbFormat);
您还忘记在"data header"处修改memStream
,您需要以下行:
WriteString(memStream, "data");